Traits
Gannea Deathbringer (Limited)
Ability to kill a living being with only magical energy and intent.
Gannea Remembrancer (Limited)
Ability to see glimpses of the past in cryptic visions and dreams
Nocmyr Standard Head (Common)
Average Nocmyr head, with a long snout
Nocmyr Brachycephalic Head (Uncommon)
Shorter snout, rounder features
Nocmyr Dolichocephalic Head (Uncommon)
Longer snout than average
Nocmyr Beak Head (Rare)
Beak-shaped snout; not a real beak
Nocmyr Gharial Head (Limited)
Longer, pointed snout, like that of a gharial
Nocmyr Buzzsaw Head (Limited)
Second set of exposed teeth
Nocmyr Cycloid Scales (Common)
Overlapping, round scales
Nocmyr Granular Scales (Uncommon)
Bumpy, raised scales of varying size and shape
Nocmyr Keeled Scales (Rare)
Scales with a central ridge, can be platelike or imbricate
Nocmyr Scutes (Common)
Dermal growth similar to scales. Vary in size, from small bumps to prominent ridges.
Nocmyr Osteoderms (Uncommon)
Bony deposits that form plates or scales from the dermis. They may vary in size and shape, and grow anywhere on the body.
Nocmyr Spines (Rare)
Long, bony projections from the skeleton itself. They may come in any shape or grow from any direction.
Nocmyr Feathers (Common)
Can grow anywhere on the body, and come in any shape or size, zip or unzipped, from downy, to flight, to display feathers, to oily, water repellant feathers.
Nocmyr Fur (Uncommon)
Can grow anywhere on the body, at any length and type, such as wiry, downy, oily, etc.
Nocmyr Hair (Rare)
Perhaps the most naturally diverse and versatile filament, hair can grow anywhere on the body, and to any length, and come in any hair type from 1a-4c, from dry, coarse, or oily and water repellant. Hair can be tied, braided, shaved, or otherwise styled any way a Nocmyr wants.